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Bandit Keeper of the Dirt

Joined: 02 May 2005 Posts: 171 Location: Columbia, SC
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Posted: Mon Apr 03, 2006 6:40 am Post subject: Quick Update |
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I am still working on getting the Colonial Militray ships converted into a timeline that makes some sense and is playable. One of the things I have run into is the B5 Wars version of some of the ships are ... unusal. I am not sure I like the idea of modular colonial ships just yet.
I have some great ideas about the rag-tag fleet that will allow the race to be "on the move" as it was in the original series. Honestly I may work on those vessels while I mentally sort out the colonial time line.
I am shooting for the end of this week with everything that is going on at the homested. Were you egariung up to run a camaiagn? _________________ -Sean Martinez
"When does the hurting stop?: |
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jwc60
Joined: 21 Oct 2005 Posts: 14 Location: SF Bay area, CA USA
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Posted: Mon Apr 03, 2006 2:25 pm Post subject: |
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If time permits I was... _________________ The Dark Knight lives... |
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jwc60
Joined: 21 Oct 2005 Posts: 14 Location: SF Bay area, CA USA
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Posted: Tue Apr 11, 2006 2:36 am Post subject: |
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Whistling in the dark here... _________________ The Dark Knight lives... |
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Bandit Keeper of the Dirt

Joined: 02 May 2005 Posts: 171 Location: Columbia, SC
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Posted: Wed Apr 12, 2006 9:23 pm Post subject: |
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Have not had much time to really finish up the Colonies of Man yet. They are maybe 60% done, mostly because I do not like the initial batch of conversions. It will require me to sit down for a few hours and hammer out some new ideas.
Roundcon, the convention that I run is two weeks away and a lot of extra work is being done to ensure the show has dates for next year. We had a few snags that needed to be taken care of.
I love VBAM and all, but the convention has to come first. _________________ -Sean Martinez
"When does the hurting stop?: |
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jwc60
Joined: 21 Oct 2005 Posts: 14 Location: SF Bay area, CA USA
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Posted: Thu Apr 13, 2006 8:00 pm Post subject: |
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Good Luck with Roundcon Bandit _________________ The Dark Knight lives... |
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Bandit Keeper of the Dirt

Joined: 02 May 2005 Posts: 171 Location: Columbia, SC
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Posted: Fri Apr 14, 2006 8:20 pm Post subject: |
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Thanks!
It looks like we are going to have a problem with the hotel this year. They have rehired a past sales manager that I do not particularly like, so I can forsee a lot of problems. Hopefully, it won't give me a headache.
Next year is looking good though. _________________ -Sean Martinez
"When does the hurting stop?: |
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Bandit Keeper of the Dirt

Joined: 02 May 2005 Posts: 171 Location: Columbia, SC
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Posted: Thu Jun 01, 2006 5:06 pm Post subject: At Last ... Bandit's VBAM Site Launches |
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Howdy!
It took me a while, but I have finally launched my own VBAM website. I have some very big plans for that site. Not only will I eventually post some of the cool worksheets I use for campaign management but there will be a newly converted race each week.
That's right! Each Friday you can go over to my new website and download a complete race that includes the following:
*Racial Traits (The Menagerie)
*A brief background on the race
*VBAM unit stats suitable for a campaign
The first offering I have posted is the long awaited Battlestar Galactica conversions. These were difficult to convert since I choose to blend the flavor of the original series, re-imagined series and un-produced movie into something coherent. Todd Boyce's SCSes were used as a foundation. Check them out at:
http://www.big-freaky-sean.org/VBAM/ _________________ -Sean Martinez
"When does the hurting stop?: |
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jwc60
Joined: 21 Oct 2005 Posts: 14 Location: SF Bay area, CA USA
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Posted: Fri Jun 02, 2006 2:13 am Post subject: |
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many thanks Bandit!!!!!! _________________ The Dark Knight lives... |
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XSiberia

Joined: 29 Jul 2007 Posts: 2
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Posted: Sun Jan 11, 2009 1:47 pm Post subject: |
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I would love to look at where the Star Wars VBAM conversion stands today, if anyone could point me to a download site.
Thanks!
-Josh |
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